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08 January 2009 @ 12:20 am
Casting and visualization  
I don't know if anyone else agrees with me on this or not, but here's the way I feel about it. It's really important for characters in adaptations to look like you expect them to. How do I define that?

Well, okay, I guess the thing is, haven't you ever seen an actor who looked like they would be the perfect person for a role, and then someone else got the role?

Check this out:

Here's a comparison someone posted of Max Payne from the videogame and Mark Wahlberg as Max Payne in the movie.



Unfortunately this really only captured it from one angle. I didn't think this was perfect casting.

Who would I have cast? Jamie Bamber

When he defends Baltar on trial as Lee Adama in Battlestar Galactica his pissed off face looks just like Max Payne from the video game.

  
 
 
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tonytraductor[info]tonytraductor on January 8th, 2009 11:16 pm (UTC)
That Max Payne in the game looks more like Christian Slater than Mark Wahlberg.

STop stealing bandwidth...heheheh...
That's cracking me up...